If there's a game that in the recent past and far defined the Playstation brand, arguably the first Wipeout for the original Japanese console. In 1995 it tratt a revolution epoch-making apr eyes anchored racing enthusiasts, at least with regard to the tradition, a PC racing games and arcade and simulation models.
Hypnotism as a perfect match of Wipeout was capable of knocking was something that still difficult to describe, especially considering the hardware limitations of the time and that the same thing happens today even on small screens of handheld console that few months could the rules of a market for years firmly in hand at Nintendo and DS.
Obviously a brand not you let die from morning to night because Sony wasted no time in recycle the potential in a series of sequels that recently have picked up the legacy under the title of Wipeout and Wipeout HD Fury for the joy of your 1080P screens attached to a PS3.
What better occasion for the launch of the new Playstation Life for resurrecting the brand and include it on the new mobile platform? Apparently the guys at Studio Liverpool that many years ago, fans of 8 and 16 Bit had learned to worship under the name Psygnosis, they had in hand for several months a prototype of the new Sony console if you have chosen to achieve that with every chance it will be one of the top of the launch titles.
Although, for a title like this, go to talk about a story doesn't make much sense, fans of the saga will be pleased to know that you treat a true prequel of the first Wipeout that, in fact, to restart the series from new requirements in terms of gameplay.
The first thing you notice obviously setting that passes by default paths and artificial designed expressly for the combat/racing game to apparently improvised paths for exploit the architectural features of a futuristic New York still not ready for this kind of clandestine races.
The first aesthetic impact however excellent and shows immediately the potential techniques for a console that will surely in coming years will reach far beyond the excellent definition of objects, spaceships and paths that move at a frame rate of 30 frames per second.
A starter much appreciated when you consider the size of the object that we are holding in your hand. In short, get to play Wipeout HD 2048 after trying on a PS3 you will be thinking about the fact that, at least regarding the brutal power aesthetic for the console, you have spent your money very well.
And gameplay? Well with that you should be safe as 2048 a nice evolution of the concept of the base, then resumed in Wipeout HD Fury and more wide paths: compared to allow a better variety of gameplay as regards fighting real though make it less difficult aspect is that in tackling bottlenecks and points particularly difficult as jumps in gravitational curve or trapssalient traits of a challenging game as his counterparts next gen (or old gen, considering the probable design being PS4. ..).
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