Friday, July 29, 2011

Plants vs. Zombies

Not sure this atmosphere that you breathe playing Plants vs. Zombies, true you, zombies are hungry for skulls and are in constant search, but every aspect of this title a PopCap pervaded by light and fun atmosphere.


Initially I kept away from this little masterpiece, hearing it mention here and there without having any real opinion. The (funny) game title that caused repulsion if I must be honest. I could take positive here for opinions on EG dispassionately, on the occasion of the review of Bejeweled 3, I have finally convinced.

Get to play top-level: Cute, immediate, reduced bone tutorial as much as exhaustive, pity lack support for widescreen high resolutions. Second level: Another tutorial, other plant third level: Funny

Here's the magic word, you can spend hours playing Plants vs. Zombies funny thanks to a very nice graphics, to the degree of involvement that grew hand in hand with that of the challenge, the madness of Dave and the increasing desire to buy upgrades from his shop, a generous number of challenges and mini-games to complete parallel to the main adventure (and especially after the latter).


Here's the dilemma, as possible remain bewitched by "simple" Plants Vs Zombies? Not the kind of software company minori (if so you can define), but I must say that the facts do not give me reason to think so: we spend hours us gamers to find flaws in triple a. Not for malice or chiss what else, most notably because too often happen to attend blunders, developers lost in glasses of water and so on. While games like those produced by PopCap, but we can find many other small pearls, we offer a basic idea of simple and limited, pi and then implement it in the best possible way. Maybe not good? Why play with pouting at Mammoth Gran Turismo when you can play with a smile to the simple Plants Vs Zombies?

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