The war of next-gen consoles began with the announcement of the new Wii U. Although many think that this generation is still pretty far from having said all that was to say, we cannot overlook the incoming signals from Sony and Microsoft: the design of the new generation of consoles now probably should be ended and the imminent announcement.
Although everything is still shrouded by a dense fog, which may be a few more questions about what will be the expectations of professionals and the general public on the potential of these new platforms that will tie together their name all entertainment games home until at least 2020.
To try to take the pulse of the situation, we spoke with many coders who in recent times have led to the maximum, with their work, the possibility of the current generation and have a fairly precise idea of what we can expect in this regard.
The main programmer of Crytek UK, Pete Hall, convinced that much depends when Sony decider to enter the market with the announcement and launch of its new platform: the impression that the power that we have will be an evolution of what nowadays can get with DirectX 11.
Another company that graphics engine and hardware if they intend to Epic Games: at the beginning of this year he published the tech demo of Samaritan, capable of showing a rather important qualitative benchmark on what might be the ability of the next generation of consoles.
"According to Crytek's next console will have a power greater than that achievable today with DirectX 11."
The question that many, including us, have made in this regard was fairly accurate: Samaritan one meter of realistic comparison of what we can expect to play the next three years? Mark Rein, co-founder of Epic and deus ex machina that move behind the engine and Gears of War and dozens of other third-party titles, deeply convinced.
This level of quality now possible only on the PC of the highest level, making the necessary comparisons, will tomorrow consoles: clearly there will be differences in performance due to the architecture of the individual platforms, but the brutal power of the hardware should be more or less in order of magnitude exposed by demo of Samaritan.
So this is not to say whether or how but just when. I believe that the current high-end DirectX11 are an excellent reference of what we will program in the near future.
Be able to distinguish precisely what it will do exactly in step between this and the next generation is not currently possible, but a good Samaritan such quality that the production of medium-high to reach.
On the face of hardware vendors there are many interesting points to consider: who better to AMD, which many damage as the producer of hardware infrastructure behind Microsoft's next console, could give confirmations that many are looking for?
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