About six years have passed since the last adventure of Sly Cooper and the gang. Many, too many for a series that has delighted audiences PS2 with games of absolute quality and originality.
Sucker Punch meanwhile has turned his gaze elsewhere and collected with both hands his success with his inFamous. But we knew that sooner or later, somewhere, we would have seen coming out of the snout "raccoon" Arsenio Lupin wannabe.
The announcement of new Sly there has surprised more than occasionally. Really surprising was finding out that the development of the game in the hands of another team, or the Port Games. If you have never heard you understand, but these guys are not entirely unknown as in the past we are busy developing two titles for Wii and PS2 conversion of Secret Agent Clank. The world of Sly Cooper did not entirely unknown, recent Sly Collection indeed work out on their PS3.
"We know what many of you are thinking," said Glen Egan, a founding member of the team. "Who the hell are these and where the hell the Sucker Punch?".
"The idea of working on a new Sly we got when we saw that the guys of Sucker were totally absorbed by inFamous," said Egan during a recent interview. "We thought it would never have been able to achieve a new Sly and we had a craving to do so".
The fact that someone has decided to "resurrect" a franchise is not that important cos to pleasure and the guys of Port are well aware that you have in your hands the chance of life. After purchasing a PS3 development kit, the team is working on a prototype of the game, something very basic but which gives an idea of how he could make Sly in HD.
This prototype was then submitted to the attention of Sony, which was pleasantly impressed. Before you give the official, reliable power for the company to Port development team of the previous chapters collection of HD series ... so much to see as if they took out.
The work done was exceptional, as testified to the great success of the harvest, and so the development of Sly Cooper: Thieves in Time started to great. The new development team has decided to remain faithful to the original style, without attempting to dangerously daring adventures.
The backbone of gameplay will stay so that nice mix of action/stealth/exploration that we enjoyed in the past decade. Sly, Murray and Bentley will make their first real jump to high definition while maintaining contact with their origins. Someone might think that Port has made a wise move not to commit itself in new directions, but frankly their choice, in our opinion, dictated more by passion more towards this saga. Its substance or change it entirely could ruin it forever.
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