Imagine a modern computer game from the perspective of someone who has never played one, and that at most he read in the newspapers. Indeed, stop imagining as well, because Saints Row: The Third undoubtedly awesome game: an orgy of violence that would further drool of a representative of indignant anger MOIGE, if only to understand what the heck is happening on the screen.
Just to make the idea on the tone of the game, I show you a small example: could happen to shoot for a crowded street, unsuspecting passersby with slapping a vibrator pink, then get on a jet from war and incinerate people at random, or maybe to Rob a Bank while in the sky explode pi helicopters in a Michael Bay film ... and to conclude with a kick in the balls all'ennesimo underdog who has the misfortune of crossing your path.
Finesse clearly not between words of fashion in this third installment of GTA version zarra, who is preparing to complete this unlikely trilogy, trying meanwhile to emerge in the landscape of the games free-roaming based on ultra violent crime.
Because, while the GTA series has become a cultural phenomenon of global significance, nato by prudent marketing operations and an indisputable quality, Saints Row, while offering basically the same experience, little more than a game of the second floor of a success. Developers how they think, therefore, differentiate it from the competition?
The writer Drew Homes quite clear in explaining the concept behind their strategy: "our objective is quite simple: make the most of The Third, bizarre, ridiculous, exaggerated and, I repeat, ridiculous, free roaming experience you've ever seen".
Ridiculous and, in a sense, just the right word to describe the experience in the light of efforts by developers to improve things like character animations when committed to pummel the passersby in the balls ... an action that is also one of the distinctive marks of the series.
For charity, I don't have anyone to call into question the comicit of punch but, in terms purely narrative, who are we? And because this irresistible urge to attack the alien scroti? Well according to the conclusion of the second chapter, we are always the Saints, who managed to ride the wave of profit and success have become an international brand, with lots of drinks that bear their name and a movie in the works.
"Now everybody knows who are the Saints-explains Holmes-famous, are all love them despite their methods criminals and murderers, because what works in their universe, in which all parody and extreme".
And this certainly could be an interesting new feature: instead of the usual rise in power of small fish, it starts at the top of the pyramid, with all the tools you need to do what you want. However, not everyone is happy with the current situation, as your team The Syndicate, who want to get their hands on 60% of earnings of Saints and inglobarli within their organization.
Obviously our superstar won't be totally agree with this view of things, and therefore will foreseeable scatener an all-out confrontation that bloody all over the city, esalter sandbox game features.
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