Wednesday, August 3, 2011

Review - White Knight Chronicles II

Although the first White Knight Chronicles cannot be certainly defined a masterpiece, some of you may remember clearly as its concept, met between a classic RPG and MMO, was interesting.


Defects of the product were unfortunately evident, and in this sense the controversial deployment choices that they make Western market with two years of delay not helped to hide them. At the same time were also its undeniable potential, that perhaps they could forge a sequel to meet the expectations of an ever more demanding and harsh.


Now that this sequel into my hands, ready to arrive on store shelves in a few days, it only remains, therefore, respond to a single, simple question: the guys from Level 5 are really able to improve or White Knight Chronicles II only yet another sequel, questionable for a franchise destined to be remembered more for his slack for its actual quality?


The first thing that catches eyes once inserted the disc into the console is the incredible amount of content made available by developers; as many of you already know, White Knight Chronicles II not only hides a new adventure but, instead, presents the first installment of the series in its entirety. Heh, you got it, two games for the price of one, offered together to enhance a narrative that is the real core of the experience.


WKC events have indeed beginning shortly after the end of the first adventure. How the evil, now in full possession of the power of the Sun King, declared war on the world after he declared himself emperor of the new Kingdom of Yshrenia, and Leonard, still in the company of his old friends, is having to fight to protect not only the Kingdom of Balandor, the archduchy of Faria and Greede free City, but also the rest of the planet from a threat that appears unfortunately unstoppable.


As well as the early history of WKC, also this sequel features a plot in Japanese style that stands out most for its clich that deep narrative, but there does not mean that any fan of the category will undoubtedly encounter in an overall enjoyable experience for over 30 hours of play.


By choosing to start a new game, you put immediately faced with a choice: get started with WKC 1, taking the control of a character from level 1, or directly from the second chapter, acting as a character to level 35.


It is certainly excellent news for anyone who missed the series debut on PS3 that demonstrates, among other things, as the history of this sequel is tied inextricably to that of his predecessor. For us at the same time makes it impossible not to wonder if the developers have decided to take their "opera prima" to omaggiarci or to hide our eyes any shortcomings of this sequel.

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