Sunday, July 31, 2011

Tales of Graces F

Along with the remake for 3DS of Tales of the Abyss, of which I spoke some time ago, Namco Bandai has unveiled another chapter in the series ... but this time it is something totally new. Tales of Graces, in fact, released on the Wii in December 2009 and remain on Japanese soil. A version for PS3 then exit the u.s. about a year later and the same arriver in Europe between the end of this year and the first quarter of 2012.


Actually won't be exactly the same game ... and fortunately, as you say, because it makes us wait. The letter "F" placed after the title indicates that there will be something different and just that little bit that I want to talk about.


The first should be a brief summary of the plot, which will take place on the planet Ephinea and avr, as usual, a main protagonist nearly unpronounceable name: Asbel Lhant. As tradition for Japanese RPGS, the game Explorer nuances of deep human emotions, first of all, that friendship will collide with the thirst for power of unscrupulous villains, which in this case will fight to the death for domination of the planet.


This is done we re-cap, we move to the gameplay of Tales of Graces F, which can count on a Battle System unique and different from those of other chapters of the saga. It's called Style Shift Linear Motion Battle and allow us to master two different fighting styles alternabili freely during the battles that we tackle.


In such A system were facing some features taken from previous chapters, which make the fighting even more dynamic and comparable in some ways, to those of an action-game. An example? Will the Blast Caliber views in the remake of Tales of Destiny PS2, or powerful special attacks that will be loaded by filling a specific tray ... a bit like the Limit Breaks in Final Fantasy.


Technically, almost Needless to say, this version F I will give you a totally revamped graphics, high definition blow on our screens as a true interactive Anime. An Anime series, among other things, created by Mutsumi Inomata, which besides being a veteran of the series was among the creators of large series of the past such as Urusei Yatsura (here known as Lam) and City Hunter.


The music industry will equally prestigious having been entrusted to maestro Motoi Sakuraba. If that name doesn't tell you anything (what likely saw that I had to do a search to understand who he was), the soundtracks of such titles as Shining Force, Golden Sun, Star Ocean and Valkyrie Profile are his work.


But not too divaghiamo and back to the fulcrum on which router the entire experience of title Namco Bandai: the gameplay. The main adventure that the lucky Japanese players and Americans have gi could live on your skin, added an epilogue titled "Lineage & Legacies".


It is not a minor addition, but a real chapter, lasting about 10 hours, during which we will explore new dungeons, fight new enemies and we will have the opportunity to dig up even more deeply into the combat system with new attacks and spells. And if all this doesn't suffice, started to recruit some friends why Tales of Graces F supporter also cooperative multiplayer for up to four players.


Sar also increased and expanded system of synthesis of objects, that throughout history we allow to manipulate in several ways the materials that will be around to create new ones. Namco Bandai also announced, but obviously not revealed the presence of numerous unlockable bonus within the adventure, as well as of many cameo appearances by other actors saga that "only the most careful will find". We have to wait to learn more.


Tales of Graces F exclusive only for PlayStation 3 in spring of 2012.

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